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Author Topic: Klonski Pilot - 2D Space Shooter  (Read 2781 times)

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Grundkurs

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Klonski Pilot - 2D Space Shooter
« on: February 16, 2017, 01:39:16 pm »
Hello there,
here is a game im working on for quite some time now:

The game already includes different levels with different enemy types and a shop after every level, where you can spend money to upgrade new lasers and missles. It also has joystick-input implemented, so you can play it with keyboard or xbox-pad 360 without having to switch the input method in the menu settings.
The Codebase discussed in the book "SFML-Game-Development-Book" (https://www.amazon.de/SFML-Game-Development-Jan-Haller/dp/1849696845) was a great resource and help for building it.
Let me know what you think so far.
« Last Edit: February 16, 2017, 01:44:39 pm by Grundkurs »

Hapax

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Re: Klonski Pilot - 2D Space Shooter
« Reply #1 on: February 16, 2017, 03:30:32 pm »
I didn't realise anyone actually used this: https://github.com/Hapaxia/SfmlLogoAnimation :o

Otherwise I would've done this much sooner...
Updated to v1.1 to allow customisations (text size, shake strength, animation length etc.) as well as a volume control ! ;)
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