Hi,
I don't know if that's good principle that I follow but I always try to be as much specific and precisely as I can in my programs.
So the question is - should I include whole module e.g
#include <SFML/Graphics.hpp>
or should I use specific header with functions I need:
#include <SFML/Graphics/Texture.hpp>
For now I prefer 2nd way because it doesn't include whole bunch of classes that I do not need.
What is good practise? And is it just for SFML or in general?