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VAOs or GLBegin and GLEnd
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Topic: VAOs or GLBegin and GLEnd (Read 1121 times)
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Qiu3344
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Posts: 8
VAOs or GLBegin and GLEnd
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on:
April 04, 2017, 06:26:48 pm »
GLBegin and GLEnd are included in SFML/OpenGL.hpp.
I know they are old but can they be an alternative to VAOs/VBOs ?
Also when We use GLBegin and GLEnd we don't need to write shaders !
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