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Curious why VertexBuffer implementation for Drawables was reverted?
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Topic: Curious why VertexBuffer implementation for Drawables was reverted? (Read 3389 times)
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trs79
Newbie
Posts: 1
Curious why VertexBuffer implementation for Drawables was reverted?
«
on:
May 24, 2022, 05:29:00 pm »
I was wondering why this commit:
https://github.com/SFML/SFML/commit/4dfad062e43d7c6ef5161d52dd79ce8934ee4e68#diff-eed237ea11c4606e0756807ab9ebb412
was reverted? My understanding was vertex buffers were the way forward? Thanks.
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eXpl0it3r
SFML Team
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Posts: 11030
Re: Curious why VertexBuffer implementation for Drawables was reverted?
«
Reply #1 on:
May 25, 2022, 08:39:11 am »
You can find the discussion in this thread:
https://en.sfml-dev.org/forums/index.php?topic=25228.0
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Nexus
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Posts: 6287
Thor Developer
Re: Curious why VertexBuffer implementation for Drawables was reverted?
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Reply #2 on:
May 25, 2022, 09:14:53 pm »
See also:
Pull Request that introduced the original change
Revert commit
I didn't find any discussion regarding the revert itself (beyond the one eXpl0it3r mentioned).
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Curious why VertexBuffer implementation for Drawables was reverted?