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Author Topic: Shader - support for sampler1d, 2d & 3d  (Read 2965 times)

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nico69

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Shader - support for sampler1d, 2d & 3d
« on: May 13, 2017, 12:44:44 pm »
Now, the SFML allow us to set a texture as a Sampler2D, but we can't send custom data to shader as a sampler.
Sampler are basicaly dynamic array of vec4.

We need something to allow the program to send Sampler as uniform.

 

anything