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Author Topic: sf::RenderWindow responds to clicks, on background ...  (Read 2867 times)

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Léandre

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sf::RenderWindow responds to clicks, on background ...
« on: July 26, 2017, 02:23:00 pm »
Hi,

I'm not really new with sfml, but was using CSFML, well now I'm learning C++ and doin pretty well,
So I'm creating a tiny game, where I need to handle mouse position, my main problem is that, even if I'm focused
in a Terminal of other software, the window still responds in background, so I can click on the sfml window, while being in my C++ code for example.
Hum, is there any way to avoid this ? Because I'm using isKeyPressed and isMousePressed so maybe witch the events ?

Best regards,
Léandre

Léandre

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Re: sf::RenderWindow responds to clicks, on background ...
« Reply #1 on: July 26, 2017, 02:25:07 pm »
Nevermind, I've found the LostFocus event

Hapax

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Re: sf::RenderWindow responds to clicks, on background ...
« Reply #2 on: July 27, 2017, 11:33:37 pm »
LostFocus and GainedFocus can solve your problem but you will have to track the focus state to know whether it's currently in focus or not (it would only need a simple boolean, of course).

However, and especially since you're using real-time states, you may also be interested in hasFocus, which can inform you of the current state of focus.

e.g.
if (window.hasFocus())
{
    if (isKeyPressed(sf::Keyboard::Up))
        moveUp();
    if (isKeyPressed(sf::Keyboard::Down))
        moveDown();
    // etc.
}
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