Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: positional sound under osx  (Read 3183 times)

0 Members and 1 Guest are viewing this topic.

tsiegel

  • Newbie
  • *
  • Posts: 13
    • View Profile
    • http://www.softcon.com/mac/
positional sound under osx
« on: March 17, 2010, 07:32:09 pm »
Well, I had a post here about being unable to get positional audio to work on osx, but I didn't try a mono sample, more later after I've tried that.

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
positional sound under osx
« Reply #1 on: March 17, 2010, 07:34:38 pm »
Spacialization only works with mono sounds.
Laurent Gomila - SFML developer

tsiegel

  • Newbie
  • *
  • Posts: 13
    • View Profile
    • http://www.softcon.com/mac/
positional sound under osx
« Reply #2 on: March 20, 2010, 03:24:22 am »
Quote from: "Laurent"
Spacialization only works with mono sounds.

Yeah, after testing with some mono samples, I found that it did indeed behave as advertised.  Now to try the 3d type stuff.
This is pretty cool, thanks for the work on this.  I think I've found the library I'll be using for my osx sound development.  I'm thinking universal sound player (yeah, I know, they already exist, but it's always cool to have your own) tie into apple apis to play the stuff they support, then use sfml to handle the stuff they don't (such as voc) Very cool that.

 

anything