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Author Topic: ghost on background  (Read 2090 times)

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hippocat

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ghost on background
« on: March 10, 2010, 02:52:26 am »
I have MFC window where I draw background - sprite. And after I draw small items, lest call em targets. It works ok, but sporadically I can see target scaled to size of window on a top of background and regular size targets on it. I simplified my code to min but still cant find how it is possible  ? Any suggestions where this scaled target coming from?