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Wrong numer of verteces in vertex array
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Topic: Wrong numer of verteces in vertex array (Read 2371 times)
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Guardian
Newbie
Posts: 4
Wrong numer of verteces in vertex array
«
on:
November 15, 2017, 09:22:32 pm »
I'm reading the tutorial on sf::VertexArray (
https://www.sfml-dev.org/tutorials/2.4/graphics-vertex-array.php
) and I don't understand what happens if I try to draw a vertex array with a wrong number of vertices for his primitive type.
For example: what could happen if I drew a vertex array of 5 vertices using the sf::Lines primitive?
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eXpl0it3r
SFML Team
Hero Member
Posts: 11033
Re: Wrong numer of verteces in vertex array
«
Reply #1 on:
November 15, 2017, 10:01:15 pm »
In my opinion you're asking the wrong question. You don't need to know what happens, but you need to find a way to prevent that it does happen.
Might be implementation dependent and the GPU driver decides what really happens.
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Guardian
Newbie
Posts: 4
Re: Wrong numer of verteces in vertex array
«
Reply #2 on:
November 15, 2017, 10:09:38 pm »
so it's an undefined behavior and I have to avoid it in every case.
Thank you.
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