Yes, I was told to build the .exe as x86 with the 32 bit sfml-xxxx.dll s, but my doubt is the dll s that have to be in the .exe's folder: the csfml-xxxxx.dll s, the sfml-xxxx.dll s, and others (that I don't even know if are necessary), do they have to be 32 bit as well?
I had to install VS in my friend's PC and the game ran fine (all x86 and 32 bit dll s), so supposedly the answer above would be yes? I'm confused, cos I remember having read that one member who has a 64 bit system (was it you, dabbertorres?) had to change the dll s after I change the build to x86 with another game I posted ...