Hi
I've got a sprite which im drawing to the screen with a transform
what im consfused about it that my windows width is 600 px
and i called the transforms translate function, parsing (300, 0)
so i expected my sprite to be drawn in the middle of the screen (+the width of the sprite)
but it goes way off the screen?
And when i parse, say, (200,0) it moves almost to the end of the window ? even though its width is 600 ?
whats going on ?
doesn't translate "move" the transform by the pixels parsed in ?
i looked in the documentation, but it only says that the values parsed to translate are the offsets? but it it in pixels? or is it relative to the screen size?