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Static SFML Linking, -lsndfile and -lglew errors
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Topic: Static SFML Linking, -lsndfile and -lglew errors (Read 1438 times)
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jasongog
Newbie
Posts: 1
Static SFML Linking, -lsndfile and -lglew errors
«
on:
February 11, 2018, 03:50:44 pm »
Hello everyone. I've been trying to statically install SFML on codeblocks, MinGW32, but when I tried to compile I got two errors I can't seem to be able to solve.
Here's how I link everything:
Here's the compiler error
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eXpl0it3r
SFML Team
Hero Member
Posts: 11030
Re: Static SFML Linking, -lsndfile and -lglew errors
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Reply #1 on:
February 11, 2018, 04:15:52 pm »
Make sure to follow an up to date tutorial and not one from many years ago. libsndfile and glew have not been part of SFML for a long time now.
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FRex
Hero Member
Posts: 1848
Back to C++ gamedev with SFML in May 2023
Re: Static SFML Linking, -lsndfile and -lglew errors
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Reply #2 on:
February 11, 2018, 11:53:15 pm »
By the way - OpenAL32.dll will still be needed if yo use audio because of license (LGPL) reasons.
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