Hi Ladies and Guys of SFML
I'm trying to run my poor Space Shooter game in a PC from about 2003, written in C# with SFML.Net 2.0. The system is Windows XP. AMD 1.5GHz, 1,18 GB RAM
A few days ago it ran fine. But I just added some improvements to the application, and it suddenly started to crash while debugging, with no error nor exception message, but always the highlighted line was window.Display();
I don't think that posting the code will help, because there is no essential changes from the before code.
May be an out of memory error?
I will thank any help