Hi! I'm trying to show texture in window and some colors looks completely different from the original, mostly in the dark places. For example, here's the part of original texture (screenshot from windows viewer):
https://i.imgur.com/96eByBq.pngAnd here is the same place, but how it appears on window surface:
https://i.imgur.com/rBiCnej.pngAs you can see, colors in the top and bottom parts of original texture are almost the same in terms of darkness, so border between them is almost unnoticeable. But there's clear color difference between parts in the surface's screenshot, so it looks definitely not like I want.
I tried to enable and disable smooth, Srgb (for texture), change antialiasing level, bytesinpixel in videomode, depth in window settings - nothing helped. Can you help me, please? I just want to preserve colors from original picture (it has 32 bit depth).