Hello,
I was searching for a very long time and could not find an answer.
And it does not seem to be easy to find.
When using transforms, there is this method:
const float* sf::Transform::getMatrix() const
It returns a 4x4 matrix of all the transform information, so far everything is clear.
But how do I know which entry in the matrix stands for which information?
For example, out of those 16 values, which one stands for the x position and which for the y position?
Or the x scale and y scale?
Is there some kind of documentation for that?