I am having trouble understanding why the JoysticMoveEvent keeps registering when there is either no gamepad connected, or when a gamepad is connected but nothing is being moved or pushed. I have printed all the axis and nothing is registering as movement.
Secondly, when PovX is pressed, PovY is registering pressed as well. This goes both ways.
Is this a bug? Am I missing something here? I am using 2.5.0 on windows ten and have tested multiple controllers, drivers, and computers with the same result. Any help is appreciated.