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R0mai

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Linker errors VC++2010
« on: May 23, 2010, 04:12:59 pm »
Hi,

I'm having trouble compiling my program with VC++2010:
I get a bunch of linker errors(see below). I successfully compiled the same source on Linux with g++.

Relevant options:
Linker->Input->Additional Dependencies : sfml-graphics-s-d.lib;sfml-window-s-d.lib;sfml-system-s-d.lib;%(AdditionalDependencies)
VC++ Directories->Library Directories D:\prog\SFML-1.6\lib;$(LibraryPath)

Any ideas?
Thank you in advance

Code: [Select]
1>------ Build started: Project: Puzzle_Kombat, Configuration: Debug Win32 ------
1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>sfml-window-s-d.lib(VideoModeSupport.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s-d.lib(WindowImplWin32.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-system-s-d.lib(Unicode.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-graphics-s-d.lib(ImageLoader.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s-d.lib(Window.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s-d.lib(VideoMode.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s-d.lib(WindowImpl.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-graphics-s-d.lib(Image.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported

..and a couple of more similiar warnings

1>sfml-graphics-s-d.lib(ImageLoader.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(Image.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(RenderWindow.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(RenderTarget.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(FontLoader.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(Shape.obj) : error LNK2019: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z) referenced in function "void __cdecl sf::GLCheckError(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int)" (?GLCheckError@sf@@YAXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@Z)
1>sfml-graphics-s-d.lib(Drawable.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(Sprite.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(String.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??$?6DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@@Z)
1>sfml-graphics-s-d.lib(ImageLoader.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(Image.obj) : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z) referenced in function "public: unsigned char const * __thiscall sf::Image::GetPixelsPtr(void)const " (?GetPixelsPtr@Image@sf@@QBEPBEXZ)
1>sfml-graphics-s-d.lib(RenderWindow.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(RenderTarget.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(FontLoader.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(Shape.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(Drawable.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(Sprite.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(String.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::substr(unsigned int,unsigned int)const " (__imp_?substr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AV12@II@Z)
1>sfml-graphics-s-d.lib(Image.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)
1>sfml-graphics-s-d.lib(RenderWindow.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)
1>sfml-graphics-s-d.lib(RenderTarget.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)
1>sfml-graphics-s-d.lib(FontLoader.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)
1>sfml-graphics-s-d.lib(Shape.obj) : error LNK2019: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z) referenced in function "void __cdecl sf::GLCheckError(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int)" (?GLCheckError@sf@@YAXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@Z)
1>sfml-graphics-s-d.lib(Drawable.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)
1>sfml-graphics-s-d.lib(Sprite.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)
1>sfml-graphics-s-d.lib(String.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::find_last_of(char const *,unsigned int)const " (__imp_?find_last_of@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDI@Z)

..and a couple of more similiar LNK2001 and LNK2019 errors

1>C:\Users\R0mai\Documents\Visual Studio 2010\Projects\Puzzle_Kombat\Debug\Puzzle_Kombat.exe : fatal error LNK1120: 42 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Laurent

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Linker errors VC++2010
« Reply #1 on: May 23, 2010, 07:48:59 pm »
You should recompile SFML with Visual C++ 2010.
Laurent Gomila - SFML developer

R0mai

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Linker errors VC++2010
« Reply #2 on: May 23, 2010, 08:40:43 pm »
Thank you! Both SFML and my program successfully complied!