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Author Topic: animation  (Read 2199 times)

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vuchigaga

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animation
« on: June 09, 2010, 12:24:16 pm »
How do you do human animation - stop start? Just seen on youtube some human animation where someone may be on a seat and they are moving along pretending they're driving somewhere. It is like stop start animation. I want to be able to do this. Can you help?
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Ashenwraith

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animation
« Reply #1 on: June 09, 2010, 03:15:01 pm »
This has nothing to do with SFML.

It's called Stop Motion Animation, search it online.

That's using a camera and editing film or taking lots of snapshots.

If you use a video camera you have to constantly pause and record, changing the scene after every pause.

This takes a long time which is why you often notice the sun going down in the background and why a lot of people do it indoors/studio or start early in the morning.

The closest game to use this was Mortal Kombat and it involved editing lots of photos and using props/moving lights for things like someone rotating during a flip.

panithadrum

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animation
« Reply #2 on: June 09, 2010, 03:47:03 pm »
I think he means creating some sort of bone-based animation... like 3D models.

Ashenwraith

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« Reply #3 on: June 09, 2010, 04:01:51 pm »
Quote from: "panithadrum"
I think he means creating some sort of bone-based animation... like 3D models.


2D bones are IK/pin-wheel, but to do the effect he is talking about works just as well with sprites.


But if you want a human photo/video to be the graphics...  then it must be my previous post.

 

anything