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Screen capture in C++
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Topic: Screen capture in C++ (Read 3066 times)
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KapSKY
Newbie
Posts: 2
Screen capture in C++
«
on:
April 12, 2020, 02:05:08 pm »
Welcome,
I want write program to screen capture. Im was trying to this:
sf
::
Image
oknoAplikacji
;
sf
::
Image
zrzutEkranu
=
oknoAplikacji.
Capture
(
)
;
zrzutEkranu.
SaveToFile
(
"zrzut-ekranu.png"
)
;
But there's no .capture method.
I tryied to use SFML 2.5.1 and SFML 1.6
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Laurent
Administrator
Hero Member
Posts: 32498
Re: Screen capture in C++
«
Reply #1 on:
April 12, 2020, 06:48:56 pm »
You want to capture the contents of you sf::RenderWindow. So search there for a capture() function, not in sf::Image.
https://www.sfml-dev.org/documentation/2.5.1/classsf_1_1RenderWindow.php#a5a784b8a09bf4a8bc97ef9e0a8957c35
(note the deprecation warning, that mentions the best method to use)
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Laurent Gomila - SFML developer
KapSKY
Newbie
Posts: 2
Re: Screen capture in C++
«
Reply #2 on:
April 13, 2020, 12:59:26 pm »
I did it but
there is an error: Failed to create texture, invalid size (0x0) and Failed to save image "screen.png"
sf
::
RenderWindow
window
;
sf
::
Image
image
;
image
=
window.
capture
(
)
;
image.
saveToFile
(
"screen.png"
)
;
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Screen capture in C++
«
Reply #3 on:
April 13, 2020, 02:41:07 pm »
Your window must obviously be initialized properly, and show some stuff. You can't capture a default-constructed window
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Laurent Gomila - SFML developer
eXpl0it3r
SFML Team
Hero Member
Posts: 11032
Re: Screen capture in C++
«
Reply #4 on:
April 13, 2020, 11:25:07 pm »
And if your intention was to capture the whole screen and not the SFML window, then that's not something you can do with SFML. Instead, I highly recommend using OBS for screen and even game capturing.
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