Hello, I'm currently working on a dev module for my game that I'm creating for fun (this is a project only for me, i wan't to just learn C++ and SFML) and i have a problem with sf::Keyboard, so basically i wan't to display a dev values (like delta time) - when a player clicks F5 the value appears (so the function is just called there) and when the player clicks f5 again the values ​​disappears, how can i do that?
F5 = DeltaTime appears on the screen.
F5 again = DeltaTime disappears.
PS: Dev module i have already created.