I'm a beginner in SFML, and I want to create a top-down arcade game like Crossy Road (a simplified version that is)
https://poki.com/en/g/crossy-road.
In Crossy Road, you
press/swipe once and the character
move 1 tile, if you hold the key, nothing happen.
Soooo, I only know 1 way to do it: put it in
pollEvent and
setKeyRepeatEnabled(false) window.setKeyRepeatEnabled(false);
//main loop
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
if (event.type == sf::Event::KeyPressed) {
switch (event.key.code)
{
case sf::Keyboard::Left:
player.move(-100, 0);
break;
//right, up, down...
}
}
}
My question are:
1. Are there other ways?
2. In Crossy Road, the player "hop" to a new tile, how can I implement something like that (a simple move from 1 tile to another, not instant "teleport"), then I can add some moving animation to it.
Thank you!