Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: JugiMap - 2d map editor  (Read 5751 times)

0 Members and 1 Guest are viewing this topic.

Jugival

  • Newbie
  • *
  • Posts: 3
    • View Profile
JugiMap - 2d map editor
« on: December 19, 2019, 11:31:00 am »
Hi everyone,

I am developing a 2d map editor called JugiMap. Along the editor I am providing also JugiMap API
which is a library for using maps from the editor in game engines.

The latest version brings new JugiMap API which supports SFML.

Some screenshots:






JugiMap is currently available for Windows OS. You can get it here: http://jugimap.com
JugiMap API is now on GitHub: https://github.com/Jugilus/jugimapAPI
« Last Edit: November 24, 2020, 10:48:12 am by Jugival »

Jugival

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: JugiMap - 2d map editor
« Reply #1 on: June 21, 2020, 04:20:02 pm »
Hello everyone,

Still working on this project and new features are being added on more or less regular basis  8).

A new version of JugiMap is now out and it brings a major new feature called sprite timeline animation. This is a general animation type which can be used for various purposes, from simple background animations and movement patterns to more complex stuff like cutscenes and intro animations.

A new demo application called "Sprite Timeline animation" is also available and it shows practical examples of animated sprites.
Check out the web build and get more information here: https://jugilus.github.io/Jugimap-SpriteTimelineAnimation/JugimapSpriteTimelineAnimation.html

Here is a screenshot of the used map in the editor:



JugiMap is currently available for Windows OS. Get it here: http://jugimap.com


« Last Edit: November 24, 2020, 10:49:42 am by Jugival »

Jugival

  • Newbie
  • *
  • Posts: 3
    • View Profile
Re: JugiMap - 2d map editor
« Reply #2 on: November 24, 2020, 10:52:14 am »
Hi,

JugiMap has just received another update. The headline feature of the new version is the GUI module in JugiMap Framework. This module provides various widgets and text objects which allow developers easy implementation of GUI features in their games.

As always I have prepared a demo application to accompany the new JugiMap version. Check out the new gui features in action: https://jugilus.github.io/Jugimap-GuiDemo/JugimapGuiDemo.html
 
A screenshot of the used map in the editor:



Get JugiMap for Windows OS here: http://jugimap.com

 

anything