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Author Topic: Antialiasing not working  (Read 1613 times)

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songshu007

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Antialiasing not working
« on: May 21, 2022, 09:42:46 am »
this is my code
sf::ContextSettings settings;
        settings.antialiasingLevel = 8;
        sf::RenderWindow window(sf::VideoMode(800, 600), "Hello", sf::Style::Default, settings);
        window.setFramerateLimit(60);

        std::cout << "Antialiasing level: " << window.getSettings().antialiasingLevel << std::endl;
 
This image is antialiasing 0 and 8 levels
I don't see any antialiasing effect

eXpl0it3r

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Re: Antialiasing not working
« Reply #1 on: May 21, 2022, 09:55:27 am »
Are you rendering an image or shapes?
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songshu007

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Re: Antialiasing not working
« Reply #2 on: May 21, 2022, 10:04:31 am »
Yes,I found a lot of information on the Internet, but none of them solved my problem. The value mentioned is that when I adjust the image rendering quality in the graphics card settings, it will affect the sfml, but I want to set the anti-aliasing separately in the sfml, but it Not working

eXpl0it3r

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Re: Antialiasing not working
« Reply #3 on: May 21, 2022, 10:54:43 am »
"Yes" is not a valid answer to the question whether you're rendering an image or shapes. :D

Anti-aliasing smoothes the edges of shapes, but it won't make your images sharper.
Official FAQ: https://www.sfml-dev.org/faq.php
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songshu007

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Re: Antialiasing not working
« Reply #4 on: May 21, 2022, 11:16:09 am »
oh sorry i meant i was rendering shapes not images