I search something that turn the following values into negative values when the player turns left
The player.playerSprite.getPosition().y + 100)) < -- the 100 have urn into - 100
newBullet.bulletSetPos(Vector2f(player.playerSprite.getPosition().x + 60, player.playerSprite.getPosition().y + 100));
An the move value 3 have to turn into -3
bulletRec.move(0, 3);
For the players face direction i used setScale(3, -3 ) and setScale (3, 3)