Hello I am trying to convert from a texture to an image, and I have combed the sfml forums and sfml documentation and the only answer given is texture.copyFromImage(). However, this does not work, as I get an error message claiming class"sf::RenderTexture" has no member "copyFromImage". In order to make sure I wasnt missing something, I included every Sfml graphics header file. Has sfml been updated or am I doing something wrong?