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Author Topic: UseVerticalSync not working  (Read 2056 times)

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Disch

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UseVerticalSync not working
« on: October 30, 2010, 10:48:37 pm »
Hey everyone.

I recently got a new computer with Windows 7.  I'm trying to get some of my old projects (originally built on Ubuntu) to compile and run on my new machine.

So far so good, except now my program isn't vsyncing!

I tried checking all my display settings in the control panel.  I even switched my graphic device's VSync option to "On".  But I also tried "Application Settings".  Neither seem to work (I have a sneaking suspicion that option only applies to DirectX and not to OpenGL).

I have some crappy Intel integrated graphics thing.  No actual video card.

I've tried updating drivers but to no avail.

Does anyone have any advise how I can solve this?  Am I just SOL here?

Thanks.

OniLinkPlus

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UseVerticalSync not working
« Reply #1 on: October 30, 2010, 11:06:41 pm »
How do you know VSync isn't working?

If nothing else, it's likely the integrated graphics.
I use the latest build of SFML2

Disch

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UseVerticalSync not working
« Reply #2 on: October 30, 2010, 11:48:48 pm »
Quote from: "OniLink10"
How do you know VSync isn't working?


Because I am looking at my program =P

It runs full speed (instead of sleeping to wait for VBlank) and I can see visual tearing.

Quote
If nothing else, it's likely the integrated graphics.


I figured this as well.

Is there anything I can do?  Like I said I updated the latest drivers from Intel, but it didn't help.  Is there some special opengl package/driver I should install or something?