Hello, I tried compiling the tutorial which uses OpenGL to draw a cube on the screen. However I'm getting a bunch of linker errors which probably indicate that it can't find the OpenGL functions. I thought OpenGL was included by SFML/Window.hpp?
What am I doing wrong :x .
The errors:
1>Main.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8
1>Main.obj : error LNK2001: unresolved external symbol __imp__glClear@4
1>Main.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16
1>Main.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
1>Main.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
1>Main.obj : error LNK2001: unresolved external symbol __imp__glDepthMask@4
1>Main.obj : error LNK2001: unresolved external symbol __imp__glRotatef@16
1>Main.obj : error LNK2001: unresolved external symbol __imp__glVertex3f@12
1>Main.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
1>Main.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
1>Main.obj : error LNK2001: unresolved external symbol __imp__glTranslatef@12
1>Main.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
1>Main.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0