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Getting/checking the availability of opengl version
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Topic: Getting/checking the availability of opengl version (Read 2224 times)
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mercurio7891
Jr. Member
Posts: 89
Getting/checking the availability of opengl version
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on:
February 13, 2011, 08:10:13 am »
Hi, I was wondering is there anyway to get/check the availability of an opengl version context without having to create a sf::Window??
regards
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Hiura
SFML Team
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Posts: 4321
Getting/checking the availability of opengl version
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Reply #1 on:
February 13, 2011, 09:19:19 pm »
I don't think so because the context used by the window is created, well, with the window.
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Getting/checking the availability of opengl version