OK, I've got a little issue: I can't seem to get SFML 2 to link statically.
I'm using VS 2008 and VS 2010, depending on which machine I happen to be at.
I've sussessfully downloaded the SVN, run cmake, and can build release and debug versions of the libraries (there are no longer any options for making "static" versions of these, which I assume is OK).
In my test app, I've defined the preprocessor directive SFML_STATIC under configuration properties->C/C++->Preprocessor->Preprocessor Definitions.
I have removed paths to SFML 1.6 from my compiler, so as to make sure it isn't getting confused as to what version I am building against.
It builds the app fine, but when I run it, I get a windows message box telling me that it can't find sfml-graphics-d.dll.
Am I missing something? I thought to build static lib versions of apps under SFML 2, I just had to have SFML_STATIC defined.