I'm using SFML 1.6, so if changing to 2 would clear this up I don't need to worry about it too much for now?
I see it worked for you JAssange, but not for Oni.
@Oni - Width & Height make more sense, but in 1.6 they appear to be right/bottom.
It does help if drawn at integer coordinates, but if the screen is resized it can happen again.
So I guess switching to SFML 2 before my project gets too big would be a good idea?
Oni - Yes, I've put the hours in on Minecraft :wink: