Yes... finally... it's there
The other good news is that sf::Context is not necessary anymore in threads. And it was not transformed to sf::GraphicsContext or whatever, I managed to simply get rid of it.
Note that this is a first step, now there might be bugs to fix. My next task is to make sf::RenderImage more robust (and cleaner internally), it has too many bugs and maybe more now with the ATI fix.
Note: I tried to adapt the Linux and OS X code as well but couldn't compile, so let me know if there's something stupid that needs to be fixed.