Hi everyone!
After weeks of programing we finally finished a project, which is supposed to run on a Panda Board (
http://www.pandaboard.org/) but unfortunately I found out that SFML does not support the OpenGL ES interface.
Since the application just has to do some simple 2D tasks I asked myself how much time it would take to port SFML to the OpenGl ES Interface and how complex this task would be.
I read that the OpenGL ES 2.0 specification differs a lot from OpenGL ES 1.1 and think that a Port to Version 1.1 would be easier.
Another problem I have is that I dont have a Panda Board at home but maybe VMWare will help me to set up a real testing environment (a device that is restricted to OpenGL ES).
But still I have no idea if I should really try to port the entire library or just rewrite the application so it is compatible to the Panda Board.
Maybe you experts can give a hint.
Thanks in advance. Many thanks also to Laurent for his amazing work.
Katarn