I built the static SFML binaries in Visual Studio. However, when I try to link them get a warning:
warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
Having done a bit of research, I checked the runtime libraries used in each case. However both the SFML projects and my project use multithreaded debug DLL for debug config, and multithreaded DLL for release config.
So the used runtime libraries match and yet I still get this error. Does anyone have any idea why?
Thanks in advance for your help, and sorry if this has been asked before and I missed the answer: I did look around, but nowhere did there seem to be a straightforward solution...