Hi,
I am making a 2d game in which i want to implement a gun, which has the effect to make the character appear like frozen.
I am having doubt about how to show this effect. Do i have to keep a track to check what type of bullet is been used,when hit by a frozen type, the animation shows that the character is freezing?
In order to implement it programmatically like a simulation effect, how should i approach it.??
All suggestions are welcome