Hi
I want my windows to stretch when i put them on full screen as oposed to just resizing themselves to the size of the screen ( I want them to stay at the same resolution ), but i cant seem to be able to do this, it seems a little random if the window will strech or not, for example:
I had a piece of code where i had
App.Create( sf::VideoMode( 800, 600 ), "Test", sf::Style::Fullscreen );
and this didnt stretched the window, the window just increased its resolution to match the screens resolution. Then i thought "maybe its because of the lack of antialiasing... doesnt make much sence but lets give it a try", and so i tried:
App.Create( sf::VideoMode( 800, 600 ), "Test", sf::Style::Fullscreen, sf::WindowSettings( 24, 8, 4 ) );
and this actualy made the window stretch, i thought that was it, but then i removed that little bit again, to make sure that that was realy it, so i got back at:
App.Create( sf::VideoMode( 800, 600 ), "Test", sf::Style::Fullscreen );
But this time it stretched too. And then i tried the:
App.Create( sf::VideoMode( 800, 600 ), "Test", sf::Style::Fullscreen, sf::WindowSettings( 24, 8, 4 ) );
on a completly diferent program and i didnt saw any changes.
Sory if this text is a mess but really, this is really confusing me :\ how can i make the window stretch ( or not ) on fullscreen??
Btw, my monitor has 1920x1080 resolution.