Hello,
I recently restarted working on my current project using SFML.Net 2.0.
I encounted a crash, whenever loading some *.png files and then quitting the program. So I looked into it, and it seems, the crash always occurs when loading an Image (Image foo = new Image("file.png"); ) and then quitting the program.
Specifically, the following code results in an App. crash after the program ends:
public static class Program
{
public static void Main() {
SFML.Graphics.Image img = new SFML.Graphics.Image("img/enemy.png");
Console.WriteLine("{0} x {1} px", img.Width, img.Height); // All fine, resulting text is as expected
}
}
I downloaded the latest SFML.Net 2.0 Snapshot, but still the same problem. Anyone else running into this problem?