I can compile it now and works well.
I had to create a new solution with the projects manually, and update the references to Tao.OpenGL, Tao.FreeGlut, Tao.OpenGL.Glu dlls.
For the "window" project, I had to reference it to "sfmlnet-window-2" instead of "sfml-window" (if I remember).
After this, everything works well apparently.