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Author Topic: Does SFML draw slower on a wxWidgets Control  (Read 3020 times)

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Ankou

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Does SFML draw slower on a wxWidgets Control
« on: August 07, 2008, 11:03:20 pm »
Hi,
I have a speed problem when I draw a map with 20*15 32*32 Tiles(Sprites).
I've already drawn something similiar directly on a RenderWindow(maybe you remember, I asked about speed in debugmode).

Before I start figuring out why it is so slow(gprof analyzes 0.19 cumulative seconds and 0.00 self seconds) I wanted to ask if there's something different with a wxWidgetswindow, so that drawing is generally slower?

 

anything