Is it possible to offer the possibility in SFML to play a sound in the speaker Left or Right only ?
Because right now, it's always both and there is no way to change that, i agree that most of the time a sound is played in the center, but sometimes we gotta play a sound from a special direction.
For example, if i make a shoot noise and i want the player to hear it only with his left speaker which means that the shoot comes from the left. How can I do ?