I'm using SFML2.0 and VC++2010 and when I compile and run this:
int main () {
sf::RenderWindow App(sf::VideoMode(X_RATIO, Y_RATIO, 32), WINDOW_TITLE);
App.SetFramerateLimit(32);
while (true) {
App.Display();
}
return 0;
}
I can't seem to 'click' on the window it creates or move it about or do anything with it.
However, I can interact with the console window that opens up with it.
Am I missing something?