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Author Topic: SFML 2.0 and .NET Binding  (Read 5171 times)

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CodeCriminal

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SFML 2.0 and .NET Binding
« on: July 18, 2011, 11:02:13 am »
Hi, so I finally got around to compiling SFML 2.0 and im quite impressed with what ive seen so far, though I have had to implement some win32 work arounds due to lack of functionality in some areas that I was able to work around using SFML, alas my previous work around has been removed.

Anyway, the real reason I wanted to compile and use SFML 2.0 was for the C# binding. 1.6 freezes when creating a RenderWindow, but is otherwise fine in C++, I searched for hours for information on why this is happening and all I came up with was another forum thread here with someone who is experiencing the very same problem, sadly, no reply. I then saw another forum post of a guy who had written a small test application Thanking Laurent in Visual Studio 2010 (the version I have) with C# 2.0 bindings and so I thought that 2.0 might work for me. Unfortunatly I cannot find the bindings for .Net anywhere and Im here to ask for them.

Have they been taken down? If not where/how can I get them?

Thanks

Laurent

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SFML 2.0 and .NET Binding
« Reply #1 on: July 18, 2011, 11:12:22 am »
The binding has moved to its own repository:

https://github.com/SFML/SFML.Net



It's self-contained, you don't need SFML/CSFML to build and use it.
Laurent Gomila - SFML developer

CodeCriminal

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SFML 2.0 and .NET Binding
« Reply #2 on: July 18, 2011, 11:52:01 am »
Ah! Fantastic, I have it working now! (those files were a bit hidden if you ask me). Works like a dream, just what I was looking for, especially with Tom Millers game loop I can now have some fun creating tools for 2D games :)

Haha good stuff! Keep it up :), your pretty much my only hope at a decent multi-media (mainly 2D rendering) set of APIs for C# haha!

Laurent

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« Reply #3 on: July 18, 2011, 12:17:41 pm »
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those files were a bit hidden if you ask me

That's because there's no official release yet. When everything's ready for public release, they will be much more visible.
Laurent Gomila - SFML developer

Kwang1imsa

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SFML 2.0 and .NET Binding
« Reply #4 on: July 19, 2011, 07:45:11 am »
Is it also possible to have precompiled versions up on the repository?

I am having some trouble with converstion to VS2010.

Laurent

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« Reply #5 on: July 19, 2011, 07:59:41 am »
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Is it also possible to have precompiled versions up on the repository?

No, source code repositories never contain the compiled stuff.

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I am having some trouble with converstion to VS2010.

What kind of problems?
Laurent Gomila - SFML developer

asdatapel

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SFML 2.0 and .NET Binding
« Reply #6 on: January 12, 2012, 05:07:23 am »
those conversion problems... im having them too. when i open up the sfml.net in visual c#, the conversion thing happens, but in the conversion log, most of the things say not converted.. Then when i try to compile i get errors.