Hi.
I'd love to be able to merge SFML with Irrlicht, i have my reason for that, but....
I need to load 3d models/meshes occasionally in my 2d project. Wouldn't it be easier to use pure OpenGL with SFML for loading 3d objects? Or it's easier to merge SFML and Irrlicht?
All i need is to load some 3d model, texture it and rotate... Maybe that's much.
I'm not sure if it's OK to ask about it here, but i didn't know where else.