Hi
I assume that you've already read the
main thread.
The new API should be ready soon (next week?), I'm updating the API documentation and then I'll push a first version (probably in a separate repo or branch).
While people play with the new API and provide feedback, I'll optimize the internal code. Indeed, the first version will be slow, maybe even slower than the current code. I'll need to implement a states cache and some automatic batching.
Once I get enough feedback, I'll push it to the master branch of the SFML repository, thus it should be safe enough for people to start using it seriously. Hopefully this should happen before the end of the year.
After internal optimization and tweaking is done, as it was the last task in the SFML 2 roadmap, I'll prepare some packages and release a SFML 2.0 RC. While people play with the RC I'll rewrite the tutorials, and update the website a little bit.
And, finally, SFML 2.0 will officially be out at the beginning of next year