Hello there, new to this forum.
I've been working with SFML 1.6 for a few weeks now, and some days ago i was offered the opportunity to present a game at my school's open day.
Now unfortunately, SFML 1.6 doesn't work on ATI cards, which I'm pretty sure the school PCs use. Therefore i went to install SFML 2.0 (I also considered jumping to OpenGL straight away, but the deadline's on wednesday, and I don't have the time to learn a new API)
After some smaller problems which i eventually fixed i got the compiled lib files (the .DLL's and the .a files)
The first thing that seemed weird were that the .dll's were about 5 times smaller than the 1.6 ones.
Then I quickly wrote a little program and compiled it, which worked just fine.
But the problem is that it seems to be unable to find some kind of procedure entry in a certain DLL file. I absolutely don't know what I'm doing wrong. Here's a screenshot of m problem:
The error message says that a precedure entry couldn't be found in libstdc++-6.dll
If you guys have any further questions, please ask
Thanks in advance, Xelvair
Also, first post. Yay!