So, could anyone help with this problem? Im trying to play music in my app, but I always get something like this. I tried that code in "Playing music" tutorial, but again something like this. I have no idea why it doesn't work. Oh, right I'm using Xcode 3.2
Undefined symbols:
"sf::Music::Music(unsigned long)", referenced from:
_main in main.o
"sf::SoundStream::Stop()", referenced from:
_main in main.o
"sf::SoundStream::Play()", referenced from:
_main in main.o
_main in main.o
"sf::Music::~Music()", referenced from:
_main in main.o
_main in main.o
"sf::Music::OpenFromFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)", referenced from:
_main in main.o
"sf::SoundStream::GetStatus() const", referenced from:
_main in main.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
Sorry about my bad english...