My goal is to be able to have a SFML rendercontext in a WPF-application. Is this possible? How easy would it be to make it happen?
New to WPF, pretty experienced with WinForms and SFML, as well as programming in general.
What I want is to just drag out a "box" in the visual designer, wich I can draw to and stuff just as I would draw to a RenderWindow/RenderTexture.
Working with C# in Visual Studio 10.