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Sprite "smearing"?
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Topic: Sprite "smearing"? (Read 4426 times)
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N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
on:
February 22, 2012, 09:42:03 am »
I was working on my stats screen for my game, just prototyping it but when I draw certain sprites it looks like they're "smeared" a bit.
Any ideas?
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #1 on:
February 22, 2012, 11:04:15 am »
Could you elaborate on what "smeared" means?
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #2 on:
February 22, 2012, 12:59:24 pm »
Haha I guess it's a word I made up
Look at the + and - circle for example
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #3 on:
February 22, 2012, 01:05:47 pm »
Quote
Look at the + and - circle for example
Looks like bad alpha around borders in the original image.
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #4 on:
February 22, 2012, 05:01:56 pm »
That's not it because in-game they work perfectly :/
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #5 on:
February 22, 2012, 07:03:55 pm »
What's the difference between the menu and the game?
Maybe it's because the background is different, it shows more on black.
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #6 on:
February 23, 2012, 04:08:37 pm »
It can't be the sprites themselves, they're crisp and clean.
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #7 on:
February 23, 2012, 04:11:39 pm »
Can you upload them?
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #8 on:
February 23, 2012, 04:25:42 pm »
sure!
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #9 on:
February 23, 2012, 04:37:03 pm »
Have you tried to disable smoothing (
image.SetSmooth(false)
)?
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #10 on:
February 24, 2012, 03:32:07 pm »
I thought it was disabled on default?
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #11 on:
February 24, 2012, 03:46:32 pm »
By default it is disabled in SFML 2, but enabled in SFML 1.6.
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #12 on:
February 24, 2012, 06:45:15 pm »
I'm using SFML 2 so it's disabled
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Laurent
Administrator
Hero Member
Posts: 32498
Sprite "smearing"?
«
Reply #13 on:
February 24, 2012, 08:26:11 pm »
Can you write a complete and minimal code that reproduces the problem, so that I can test it?
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Laurent Gomila - SFML developer
N1ghtly
Jr. Member
Posts: 96
Sprite "smearing"?
«
Reply #14 on:
February 25, 2012, 03:36:17 pm »
I was able to fix the problem
I used one temporary sprite to load them all into a vector and I forgot to pass true to the SetTexture function each time (to reset the drawing rect).
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