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Author Topic: SFML.NET and Windows 8  (Read 2885 times)

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SuperV1234

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SFML.NET and Windows 8
« on: June 04, 2012, 02:35:36 pm »
I switched to Win8 x64 RC from Win7 x64, and tried to run my SFML project. Sprites appear in other positions, and the game runs at 3-4FPS down from 60FPS (on Win7). Has someone tried SFML.NET on Windows 8?

Laurent

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Re: SFML.NET and Windows 8
« Reply #1 on: June 04, 2012, 02:51:21 pm »
Win8 RC... are you sure that it has decent drivers for your graphics card? Have you tried to run anything else that uses OpenGL?
Laurent Gomila - SFML developer

SuperV1234

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Re: SFML.NET and Windows 8
« Reply #2 on: June 04, 2012, 04:21:07 pm »
I re-downloaded nVidia's beta drivers for Win8 and it seems to work now. However the framerate is still unacceptable. The drivers aren't final though, so I suspect the problem will be solved by nVidia in a few weeks...

 

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