Hello everyone, thanks for the framework, it's so good and lightweight that I'm developing some prototypes, and I've found a bug related to Views, so if I set the Center of the View to the Player's position, the value of View.Center changes as much as I move, but the entire screen doesn't move.
Even I tried using RenderWindow.DefaultView.Move, but that didn't work too.
And right, I'm using the RenderWindow's DefaultView, tried out GetView too, but the screen doesn't move.
Hope it helps finding the bug.
EDIT: As Laurent said, when you change the View's position, you need to do RenderWindow.setView() everytime
Sorry for the trouble