Yes, I meant that I changed to FT_RENDER_MODE_MONO internally.
I understand your arguments, and I more or less agree, but exposing this feature is more complicated than, for example, Texture::setSmooth, because:
1. It cannot be applied after the glyph has been loaded, so it would be an argument of the loadFromXxx functions; I could probably live with though.
2. The result is not very good, so I have to investigate other rendering options (probably sub-pixel rendering and font hinting); some of these options might not be patent-free.
I'll add an issue to the tracker so that it can be discussed further and investgated in a future version.